Whether you want to buy a new or even a used car, you can get a lower interest rate at a Tesco Private Bank than at a car dealer.

Use of personal finance for a car:

  • When you get a US akash advance to pay for a vehicle, it means that you have obtained a cash advance to help you negotiate an excellent price with the dealer, as well as the cars and trucks for your next start.
  • Our interest-only offer tells you exactly how much you’ll have to pay each month and how much interest you’ll pay in total.

Other prices to be taken into account for owning a vehicle

  • While Checkadvanceusa Tesco Banking can help allocate the actual cost of the car, it is important to think about the other costs associated with owning a car. Car and truck insurance, routine maintenance, repairs and gasoline add up quickly.
  • Knowing what you can afford can really help you find a good deal on a car. Based on your budget, you can calculate what make and model you can get and tip the scales in favor of the vehicle when you negotiate the cost.

More information about our private foundations

Representative of the APR

Representative APR of 2.9% on loans from £ & extra £; 7,500 – & £; 25,000 For terms of 12-36 months Qualifications Try our digital personal finance assistant and get back to managing documents.

Do you already have a Tesco bank loan?

If you want more, our team is here to help.

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Why choose a bank loan from Tesco?

If you want to compare personal loans for your next cars and trucks, there are a few features to consider.

Before you apply for a money loan, you should think about how much money you will get, how long it will take you to pay back your car loan, and how excited you can get about it.

Our funds are actually offered to UK individuals aged 18 and over and are linked to a fixed investment. The interest rates we offer vary depending on the amount of the loan and your specific circumstances.

We have an excellent low commission agent 2.9% APR on loans from £ & extra pounds; 7,500 to & pounds; 25,000 on instalments – 12-36 months.

When you apply for a car loan from our company:

  • We give you an immediate choice when using online.
  • If you are eligible and manage online, you can have the money transferred to your account via the electronic authorization when you are next approved.
  • Take a two-month break at the beginning of the fellowship if you are eligible. The details of desire, passion will certainly build up during the recovery from the layoff, as well as your American advance condition will certainly be extended by 2 months.
  • You can choose at what time of the month you want to have a fixed and regular monthly billing.

How our finances work

About our car loans

The loans are actually only available to UK residents and only to those over the age of 18. The cost, of course, depends on the amount of the grant and on the individual case. Based on status.

Cash Advance USA gives you the money you need immediately and allows you to spread the cost of using the money. Whether it’s an exclusive holiday, a car or even a new kitchen, bespoke finance can take a lot of the pressure off the budget.

We manage uncertain individual funding

This means that if our company decides to provide you with funds, they will not actually be protected on your home, vehicle or other property. You can then use this money for whatever you need.

Time limits available

You can search for US cash advances with terms ranging from 12 to 84 months, depending on the amount borrowed and the reason. Just keep in mind that the maximum repayment period may be shorter for funding reasons.

Borrow only what you need

We offer car loans for small and large expenses, and you can be sure of the amount, in pounds.

What enthusiasm is required for?

Interest rates are reintroduced into everyday financial use.

At the start of the loan, we use the rate of interest that you will certainly pay throughout the term of the financing, and we also factor this into the amount of the financing. Our experts calculate the cost of your enthusiasm with the monthly interest based on the APR to harmonize your credit as it decreases with your regular monthly calculations. Our experts calculate this into the loan amount and then divide this amount by the number of monthly payments.

A personal digital cash advance assistant in the United States will certainly offer you a clear picture based on the amount of the car loan as well as the terms you covet. This means that the interest rate offered by our company may be higher, depending on your personal situation. The maximum APR we offer is 25.5%.

How quickly can I get money?

If your application is approved, you will receive some important documents within five days to review, approve and return to us.

If you use the internet, you will get a quick decision and if you qualify, you can also approve your loan contract with us electronically. Then our company will use Quick Repayment to transfer the money to your bank account.

Once our specialists have received the information you sent, our team will fully approve your financing and also transfer the money to your financial account.

Pause for cash transfers

Sometimes it can be a relief not to have to repay the loan immediately, especially if you have purchased extras to cover the loan.

So when you take out a loan, you have the option of requesting a billing break before you start making your US installment payments month after month.

  • This credit is easily accessible at the start of the loan.
  • If your request for this alternative is accepted, the first payment will be made on the 3rd day.
  • During the repayment break, interest will certainly be demanded and your total financing period will certainly be extended by two months, which means you will certainly pay for two more months of excitement.
  • The details in your quote will definitely have something to do with the balance transfer, so read everything carefully.

Your payment actually comes through the monthly profile debit where the US cash advance is actually deposited. The first payment will be made one month after funding is awarded, on the day you actually decide to continue treatment, unless you request an early payment (see under the Payments tab).

frequently asked questions

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Ten companies with high turnover…

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Artillery mages generally did poorly, underrepresented in all levels of play from low ELO to professional, and often had low chances of winning. As a class they’ve struggled for several seasons in a row now, and in recent metas they’ve failed to find a decent spot. We haven’t had a conversion in a while, but now we can use it for artillery mages.

I. Current changes in the meta and why they harm artillery mages:

  • The prevalence of highly stable, highly mobile medium-range aircraft has increased. Artillery mages have a hard time with survival or mobility; having both is doubly hard. Yone, Yasuo, Viego, etc. all heal waves and can choose the path of the vampire scepter in the shield.
  • The emphasis is on Drakes and Scuttles rather than alleys and seats. Artillery mages are much better at dealing with towers and lanes, while they have trouble with rivers and skirmishes in the jungle.
  • The roaming play style is still the dominant play style in the medium, despite previous changes to the amount of damage Cannon Minions inflict on towers. Artillery mages can’t compete with assassins, even if they are in the lead.

II. Problems with the artillery mage detail in season 11:

  • Statistically, the mythic mage is less efficient than AD and AP assassins. The average gain on Everfrost/Luden/Liandry trades is 50.7%. For comparison, 51% for Eclipse/Duskblade/Prowler’s and 52.5% for NH/Rocketbelt/Riftmaker. If we exclude Riftmaker as a strength, the gain for NH/Missile Belt is 53.1%.
  • Artillery mages can no longer disrupt the path by acquiring the Seeker’s Army Guard through certain nerves. This not only makes the game harder against AD middles, but also for AP assassins like Fizz, who artillery mages have built Zhone against to survive Ultra.
  • While Horizon Focus is a bit strong, it has become an all too necessary investment for Artillery Mages. This means that the first 2 items purchased are usually Ludens/Liandrys + HF, which hurts the flexibility of the build. The former second reaper is generally a bad buy, even against full AD comps, because you handicap yourself by not buying HF, where most of your vitality comes from.
  • In previous seasons the Medjays, although not designed to carry heavy loads, carried artillery magazines. Despite this, Mejai scored 200 gold points in S11. Additionally, it is more difficult to hold stacks, as the survivability of artillery mages is affected by Zhon Nerf’s actions, as well as the need to build Horizon Focus. Classically, they paired Mejai with Jonja so you wouldn’t be too distracted. Now that Armgard in Zhonya is no longer worth it, it is often optimal not to upgrade Dark Signet, but instead buy Horizon Focus.

III. Like probably NOT upgrading artillery mages.

  • They don’t need fans to do damage, because that would only turn them into props. Small nerfs on base damage in exchange for a better AP ratio would make sense (like what they do in Xerath).
    • In fact, their damage, for the most part, is good.
  • You don’t need any slack. Some (like Ziggs) even need nerds for their golf cleanup.
  • They don’t need amateur mage battles because they’re already good with them.
  • They don’t need more power when they play from behind. They’re very good at it. Even if he loses, if an artillery mage can at least unload his full rotation in a command fight before he dies, he’s still doing something. This is part of the reason why artillery mages were delegated to support – in a teamfight, dying as a support mage isn’t scary, as long as you find your combo.

IV. Possible ways to discourage artillery mages

  • Survivability. Artillery mages don’t have to defeat assassins, but they should at least survive. Some artillery mages are good in this regard (like Ziggs and Lux), but others (like Velkoz) lack innate survivability and reliable CC. Almost all midliners in the meta need ANYTHING to not die, whether it’s mobility/disconnect (Vlad, Fizz, Zed, Katarina, Ekko, Ahri, Cassadine, Sindra), resistance/shields (Galio, Swain, Rumble, Diana, Annie, Ori), or something else (passive Anivia, etc.).
    • Now that Armgard is pumped up, it would be nice to have some more body armor.
  • Better carry potential / higher volatility. At this point, Velcosa 0/2 is honestly not that different from Velcosa 2/0, or at least not as different as the other champion going from 0/2 to 2/0. So it looks like artillery mages can’t have much of an impact on the game, even if it goes through. Increasing transshipment potential could mean adding a little more capacity to their equipment. Or maybe a small snowball system or capacity building injection – that gets them out of their support role and back into the center.
    • For example, I like the idea of having artillery mages interact with champions. Xerath returns mana when it automatically attacks champions. This (theoretically) adds a good amount of skill expression and prevents AFK wave cleaning. But now there’s the problem that if you’re in range of Xerat Auto Zed, he’s in range of 100-0 you.
  • Probably changes the quality of life. Better Q hitbox for Ziggs, Vel’Koz W/E doesn’t disappear after death, etc.

Thank you for reading.

Source: Original link

  • A passive retraining of Sienna’s Pyromancer class.

I just made a post about the forums, but I’m also curious to think about it here, since the people who surf each forum aren’t necessarily the same. Here is the text of the message: Honestly, I think the Sienna is in good shape so far and only needs minor improvements….. Except that…

  • Caryllian Class 4 Concept – Darkweaver (Shadow Mage Power)

Concept Kerillian discovers that she can use magical knowledge, enough to become a dedicated mage, at least at the level of apprentice. Under the care of Olesya, Kerillian learns to use the Shadow Lorena and imitates the wizards who wield it. The idea was to create a magical orientation…

Posted We haven’t recast a class in a while, but now we could use it for artillery mages. (A successor to Artillery Mage 2021 in the Dump) for the game League of Legends.

Top 10 most anticipated video games of 2020

2020 will satisfy both classic and modern players. To be on the list, the game must be confirmed for 2020, or there must be a compelling reason for it to be released that year. Upcoming games that are only announced and do not have a major release date are therefore not eligible.

Top 15 NEW GAMES FOR 2020 [FIRST HALF]

By 2020, there will be a ton of… in the world of video games. Here are fifteen games to look forward to in the first half of 2020.

 

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The unnecessarily named Tu Huibana: Antinomy of Common Flowers is coming to the Switch just a month after its previous release in the Touhou Official Fangs series, Gensou Skydrift. After playing a dungeon crawler with a cute bum and loud music, and Mario Kart: A Double Dash clone with a cute homeless person and loud music. It’s time to see if the franchise works as a traditional arcade fight….. with a cute homeless guy and loud music.

At first glance, this seems like a pretty competent fighting game. Unfortunately, this is not the case.

I’m not gonna beat around the bush. Tu Hyuban: Antinomy of Common Flowers is one of the most mediocre and pointless fighting games I’ve ever played. It’s certainly not a bad title on its own, but it lacks so much polish and care that it’s sad. It’s really similar to other Touhou games I’ve played: not too much emphasis on content and substance, but rather too much emphasis on an amateurish story.

These games tend to lean heavily on their story mode, where developers can work their creative muscles and come up with pointless plots that revolve around those cute girls. Or, more generally, their subordination to each other. In this case, it revolves around the ability to take possession of other characters, with or without permission, and use their bodies as partners in the game’s two-on-two battles. As usual, the plot assumes you know everyone and know what happened to the previous fifteen or so Touhou games, even though each game has a plot that is just as redundant as the last.

I made this move by mistake.

In terms of presentation, Tu Huiban: The antinomy of common colours… well. It’s all right, it’s all right. These Touhou games are all about the cute Wifu characters, so it’s no surprise that this game has decent graphics. The characters are recreated in high quality sprites and animated in an amazing way. They look like they could have been in Capcom or SNK battles since the early 2000s. The frame is good enough, but the background seems lifeless and uninspired. The sound design consists mainly of a handful of quirky but catchy J-pop melodies, much like just about every other Touhou game I’ve seen in the recent past.

Unfortunately, while the audio-visual presentation is good, the rest of the game is either poor or neglected. First, much of the text was not even localized. You have to go to the options menu to activate English mode, which doesn’t make much difference in some menus. As expected, the rest of the translation is pretty bad too. The modes themselves are nothing special. You have the traditional fighting game types and a narrative campaign that, like the other Touhou games, consists of a series of wordless stills with a bunch of text and the occasional fight to wake you up from your boredom.

A high level story, as expected.

The problem is that the combat mechanics are probably the worst thing about Touhou Hyouibana: The antinomy of common colors. Well, apart from the unimportant title. The controls aren’t bad, as pressing a button immediately results in an action, but the game doesn’t do a good job of explaining how to play with this completely messy combat system. You never know which button does what. Sometimes you have to press a button to switch places with another character, other times you have to perform a special attack.

The general movement of the characters also seems odd. Since most Touhou games are actually shooters, the developers decided to apply this heritage to the combat system. This means that fighters can move up and down because they are constantly floating in the air. The brain-dead AI behaves less like a fighter and more like a boss from hell. They constantly fire projectiles at you and spam you in such a way that a five-year-old playing a fighting game looks like an EVO pro.

The character models are not bad, but the backgrounds seem unimaginative.

At first I thought I could at least recommend Tu Huiban: the antinomy of common colors for fans of the Touhou multimedia project. But after playing more, I can’t recommend anyone who likes fighting games to waste their time with such a boring, casual game. Some well-designed sprites and a reasonable J-pop soundtrack don’t make up for the poor localization and lousy combat system.

These Touhou games are all about the cute Wifu characters, so it’s no surprise that this game has decent graphics. The sprites of the characters are detailed and well animated, the framing is correct, but the background seems lifeless and lifeless. The reactivity control is not bad in itself, but there is no logic or reasoning in this combat system. You’ll never understand which button does what, the AI is brain dead and the game makes a terrible attempt to teach you mechanics.
There is no voice acting in this game, just a lot of J-pop. It’s very repetitive, but it’s not that bad. Don’t get me wrong, it technically works as a fighting game, but it’s actually boring and completely lifeless. Fans of the franchise may be entertained by yet another pointless genre experience, but fighting fans will say it’s a joke.
Last block : 5.0

Tu Hyuban: Common Color Antinomy is available now on PS4, PC and Switch.

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A copy of Tuhu Hyoibana: The antinomy of common colors was provided by the publisher.

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This guide is a 4 step method to make sure you have a clear place for all your loot, because if you’re like us, you hoard resources and vanity items for future use, you collect weapons, and it’s usually the loot goblin that has to increase the size of the storage area because they underestimated the amount of loot they’re going to end up with.

In this guide, you’ll find a clear way to organize your loot and access it easily, and determine exactly how much space you need for the amount of loot you’ll receive later in the game.

If you follow it properly, you’ll never have to make a chest again, and you won’t feel obligated to throw away or sell extra items that could come in handy later.

Step 1: Preparation

The first thing to do if you already have chests with items in them is to move them to the chests outside the building, so they stay there while you organize the chests inside.

The house itself is also important, as a small house will not fit the number of boxes we will use. Here is an example of a good starter home.

Anyway, you need to collect enough lead/iron bars and wood of different kinds to build chests, because we’ll need plenty of chests even if you’re not a hoarder.

You can also just take any chest you find in the wild, saving on the iron/ice and wood you often find while exploring.

At least 30 chests, preferably 6 chests of one type, 8 chests of one type, 4 chests of one type, 4 chests of another type, 2 chests of one type, and 2 chests of any type, or (if you didn’t take only natural chests) 240 chests + 30 iron/lead chests should cover the necessary amount.

Besides the crates you need about 50 platforms, this is to save space as you can place two crates in the same area by placing the platforms on top of the crate and placing the crate on the platform.

When you have everything you need, go to the next step.

Step 2: Placement

Place 12 platforms 2 tiles above the ground, coming from one side of the building, one block from the entrance, and repeat this one floor lower or higher, but with 14 platforms, and place the chests according to their type.

On the other side of the building, place 4 platforms 3 tiles above the ground and 1 tile from the entrance, and place 2 crates on these platforms.

If you followed the instructions correctly, they should look something like this:

Remember, it doesn’t matter what type they are, they are just different. For example, you could replace shadow chests with boreal chests and gold chests with cactus chests, and it would still serve the same purpose of separating the different types of items.

Step 3: Categories and designation

Now that you have prepared the boxes, you need to name them so you know which items should go where.

You can do this by opening the vault and clicking the Rename button next to the vault menu at the bottom, and once you’ve cleared the previous name, i.e. when you’re done or change your mind, click Save or Cancel.

For example, I named this chest Potion Materials so I can take the materials I need and make potions with them, all in one place. Some, like the Iron Skin potion, use atypical ingredients, such as iron ore.

You go to the metal chest, below the gem chest, which uses chests of the same type. This makes it easier to see where items are if you need to make something quickly, or in multiplayer mode if another player needs to borrow something, as seen here.

So that’s how we organize it.

Group A (four shadow boxes)

  • Organic material (jungle tracks, souls, teeth, shark needles)
  • Inorganic material (chains, illegal weapon parts, black lenses)
  • Food and Healing P. (character limit)
  • Drinking bowl on stand

Group B (four ebony chests)

  • Melee weapons
  • Long range/magical weapons
  • Sir, I want to thank you for your support. Tools (breathing tube, bone rod, etc.)
  • Ammunition and launcher

Group C (eight golden boxes)

  • Blocks
  • Bulk blocks
  • Platforms
  • Walls and ropes
  • Decorative furniture (chairs, tables, jugs, etc.)
  • Functional furniture (e.g. chests, workbenches, clocks).
  • Paintings and banners
  • Images

Group D (Six mahogany commodes)

  • Headgear.
  • Shirts
  • Chagrin (pants)
  • vanity blanket (I have four whole boxes full of vanity items, trust me, you need four whole boxes with separate categories for them).
  • Dyes
  • Pets and mountains

Group E (Two freezers)

Group F (Two wooden boxes bottom left)

  • Combat accessories
  • Other accessories

Group G (Two live wooden boxes)

  • Fisheries/agriculture (seeds, planting stock, seeders, etc.)
  • Criteria

If you put each of these boxes in a tandem, you almost never have to worry about space again, as I have found this combination to be very effective.

If you need more space, feel free to add boxes and call them Bulk [insert item name here], like I do with blocks.

Once you have named your caches, you will need to move your items if you already have a cache.

Step 4: Mobile resources

When all is said and done, it should look like this, with the names of each box:

At this point, any resources you have should be moved according to the trunk they are assigned to.

Right-click on the crates you brought out, click Load All, and manually move the items into the crates. In the future, you won’t have to do this manually for all the items you’ve already found, and you can just open your inventory and click on Quick Set to find chests nearby, as shown below.

The only reason you have to manually put items in the chests from now on is to put new items in them. All the items you’ve already found will be automatically sorted from your inventory into the chests, including non-storable items like weapons.

Extra step: Personal memory

You can’t name these objects, but if there are only 4 of them, that’s enough to give them every use. These items are the Money Box, the Vault, the Void Vault, and the Defender’s Forge, each of which has a different size.

In the piggy bank you usually get the first one, but you have to place it on the platform, which makes exploration a bit trickier than in the chest. Therefore, items that you may need immediately but don’t want to waste in your inventory, such as workbenches, potions, bombs or ropes, and additional materials such as mud blocks, torches, gel and wood should be placed in the piggy bank, as should money.

The Void Vault should be reserved as a sort of second inventory space because, unlike the other three, any items you pick up with a full inventory are moved to the Void Vault, doubling your inventory.

Finally, the Defender’s Forge should be used as a vault, but unlike the vault, items don’t automatically go into the vault, which means that if you’re going on a long trip, you’ll need to move items from the empty vault to the Defender’s Forge to increase your inventory space by an additional 40 slots.

And that’s it for this Terraria guide. We thank Engie Boy 6000 for this detailed guide to the game.

frequently asked questions

How do I organize my crates in Terraria?

Terraria Commentary Organize…

How do you sort your inventory in Terraria?

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Can I move crates in Terraria?

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You will spend most of your time on New Horizons outside.

And I can’t think of a better place to spend time outside than in an amusement park.

There are many different types of parks. You can play, relax and enjoy nature.

It can be difficult to decide which park you want on your island. But here are some fun ideas to get you started in outdoor public spaces.

25. Chess in the Park

image source by @eftelicia

Does anyone remember Pixar, other than the old man playing chess with himself in the park? Here’s what I understand about this idea.

And you don’t need a big room to deal with it. Just pick a spot by the water with nice shady trees.

Pewter garden chairs and a jersey table make excellent park furniture. Perfect for setting up a chessboard and playing this legendary game.

Of course, you also need to buy a chessboard.

The pond rock is a nice touch, as it provides a nice backdrop while you play!

24. Japanese Style Park

image source: ripcurtis

If, like me, you have a beautiful bamboo grove on your island, you might consider turning it into a park.

Of course, for this idea, you need a bunch of bamboo at the edge of the park.

Next, surround the area with some sort of imperial fence, perhaps made of iron.

You will also need a stone table and some stone stools from the same area. You guessed it, Stein.

Also, make some of your favorite Japanese and bamboo style craft supplies, like. B. the bamboo stove and the noodle slide (one of my favorites).

Finish off the area with some tiki torches that can be made from wood. And now you have a soothing park with an authentic Japanese island aesthetic.

23. Night Park Show

Image source by @AcnhSummer

Here’s an idea of a park that comes alive at night, the different lights create that eerie glow.

Start by making a pit in the middle of the parking lot before chopping a layer around the pit.

In the pit you place a moon made of star fragments and some frozen columns of snowflakes.

I think placing floating biotope planters and hyacinth bulbs on the poles is a brilliant way to beautify the space.

I also love the neon signs at the frozen food counter and the snack bar, which is presented as a bar of sorts. It really unites the late night party scene.

22. outdoor fitness room

Image source: hrice16

Many ACNH players build their own home gym. But maybe working in the park is more your thing …. So why not try outdoor gymnastics?

This simple idea involves buying a set of workout equipment on Nook Shopping and then installing different workout stations.

I love that this player has added custom designs to the training mats to make each station obvious.

Some of the things you should invest in are a climbing wall, punching bags, a weight rack, a dumbbell bench and a speed bag.

You can also use weights for other workout options.

I’ve also seen people set up mini basketball courts, so feel free to incorporate other sports into your park gym.

21. Shakespeare in the Park

Image Source Herdnerfer

There are many things you can do in the park – like putting on plays for the whole community!

Choose a wooded area for your park and create your scene.

You can make wooden and coniferous trees, hedges and mountain columns as a background for this sitting area.

Then there are the chairs. You can easily do this by building some paths and planting weed beds.

Then put on your best clothes, like a scaly suit or a princess tunic, and you’re ready for a good show!

20. Duck Pond Park

image source by @foxgrassing

I have seen many ideas for duck ponds.

They are all unique, but this one stands out because the whole area turns into a duck farm.

Start by choosing a pond on your island or a statue somewhere.

Then, incorporate a bunch of wooden ducks and arrange them with different colored patterns. Then spread them around your pond.

You will also want to make a wooden bench and a hardwood chair to sit on.

The tree shop sign is for the post office next to the player, but I think a sign saying ‘Feed the Ducks or Don’t Feed the Ducks’ would be a good addition.

19. Riverside Park

image source from @hera.acnh

I love these little parking lots overlooking the water. They are a small meeting place or a pleasant relaxation area in a busy city.

This player made a modified square stone track that I think works very well as a track for this area.

All you need to do is buy a couple of iron benches to sit on in your garden, a parking meter and a Nook Miles drink dispenser.

I really like the remote control helicopter, the electric scooters and the tricycle.

These elements really give this little park the feeling that people are already having fun and enjoying the sun!

18. School playground

Image source by @dana.cross

Since I work with school kids, I’ve been bored on the playground before, and it didn’t feel weird.

If you feel the same way, create this playground on your island!

Start with a small sandy area. Another idea would be to make (or upload) a custom mulch pattern to add some more realism.

You will probably also need a few custom pieces to install the chalkboard and other chalk drawings.

The rest of the plan consists mainly of the purchase of various items such as a parking meter, a gym, a carousel and a tricycle.

17. Garden Maze

image source: aljo

I love a good maze.

It’s not the maze from The Shining, but I think a garden maze could be a fun addition to your island.

To design this system for your park, start by setting up a center and a building outside. First you have to make a pit with stones.

Then add a couple of iron garden benches to accommodate the fountain.

I love the addition of the shimmering paint, as if an artist had collaborated on this beautiful scene.

In fact, just add a few hedges outside to create a maze. I don’t want to complicate things or there could be traffic problems.

I did it once and it wasn’t funny.

16. Horror Park Cemetery

image source: @_gallagherlb

While not the most vibrant scene, this idea of a cemetery makes a nice little resting place.

The bold statue is a good starting point here, as is the garden bench.

And you can use custom stone walkways to place real graves.

Finally, you should make some stones in western style and place them in neat rows to honor the dear deceased appropriately.

Imagine that each tombstone represents a villager you have evicted.

15. Cherry blossoms in the moonlight

image source by @kirbym0n

Let’s face it:

Cherry blossoms are always a beautiful backdrop at ACNH.

The design of this park makes use of simple elements that together create a relaxed look.

I think the size of the area makes it look super organized, so start by placing a stone walkway and a hedge fence around the perimeter.

Then make garden furniture out of iron, for example. B. Mini tables, chairs and benches. The white color goes very well with the pink trees.

And the moon in the middle could be made up of star fragments. I bet it’s even more beautiful in the moonlight!

14. Barbecue kitchen

image source from MONKBOOT

If you have a large group of friends over, it can be a lot of fun to have a barbecue in the park.

The same goes for Animal Crossing!

Start by furnishing a small part of your island with a stone fence.

Then make some bamboo benches and buy some outdoor tables to create a nice seating area.

You’ll also want to buy a clay oven, a grill, and a brick oven so you have enough cooking space for everyone.

Complete the space with culinary items such as a set of unglazed pottery, a cutting board and a soup pot. Now you’re ready to dig!

13. Museum Park entrance

Image source: @Betty_LunaPark

Sometimes it’s not so much about what you use in an idea, but where you put it.

This idea makes for a beautiful entrance to the Blatter Museum that you can easily recreate.

Start laying out stone walkways and add custom color patterns to brighten up the path.

Then make a stone fountain and display it as a beautiful centerpiece for the museum grounds.

You will also want to make iron garden benches for your museum visitors to sit on. It is a park, after all.

Once you’ve done that, show some of your favorite statues like the pretty statue and the athletic statues. But see which statues you prefer. After all, it is your park.

12. Carnival Park

Image source by @DemonLevoxeon

If you have festival decorations, you can make this carnival park.

You want the Christmas lights and balloons to start. You can get them at Pave during the festival, so I hope you saved some feathers.

You’ll also enjoy a mug ride from Nook Miles and a colorful wheel from Nook Shopping.

I love the addition of the Statue of Liberty and the Pagoda, which give the place an international flavor.

Message: These two objects can be obtained from Gulliver.

I also think it’s wise to leave a lot of wiggle room. This way everyone can participate in the fair!

11. Movie night in the park

Photo: kobekin

The last activity that can be a fun park for everyone is a movie night.

To create this area, install a few simple panels and customize them to display your favorite movie. They can be credits, as mentioned, or creative elements with this night function.

Lay out custom picnic rugs and put down a few pillows so moviegoers can sit comfortably.

Then sprinkle other items like a ukulele, a stack of books, and a bunch of essays to brighten up the scene. Anything that fits the theme of the park.

Another fun idea is to place a popcorn machine in addition to a water dispenser so that everyone can have a refreshment.

10. Garden Island

Owen-Heinondorf Image source

If for some reason you have an open lake on the island, you may want to try to create a small island park in the middle.

It includes fairly typical elements like garden benches and a fountain, all of which can be made.

The key to this design is the foliage.

The flowers, bushes and trees really make this scene stand out (pun intended).

I also love the use of red and white windflowers, and the pink bushes complement these two colors very well.

9. Overgrown park playground

image source @greckoisland

If you like flowers, this is the park for you.

As you can see, the flowers here are very lush.

Still, you should start by installing several play elements right on the border between the lawn and the sand.

These include a mountain bike, a spring swing, a community bench and a gymnasium.

When it comes to planting flowers, carefully mix the pink with a large white field.

If you prefer a different color scheme, use that. But you can’t deny that these roses and whites are beautiful!

8. Peninsula Study area

image source by @isleofaugustust

Sometimes your peninsula looks like an empty space. I recently turned mine into a little stargazing spot.

However, you can easily turn it into a mini-park, ideal for studying.

To build it yourself, plant some trees in the background. Then put picnic blankets in front of the trees.

Then build a wooden dining table and add some old chairs for your study session.

Finally, buy fun learning supplies, such as a writing game, a chessboard, a blackboard, and a typewriter.

Start the books now while enjoying the beauty of nature.

7. Picnic along the way

Image source: @agathinACNH

Sometimes on a long trip you need to find a place to rest and enjoy a good picnic.

And you can do the same in Animal Crossing.

Begin the design of this park by installing custom walkways that really look like streets.

Don’t forget to leave a small patch of grass on the side of the road and put a fence around the perimeter.

Then lay out custom picnic rugs and arrange seat cushions.

Lanterns and a tree shop sign are also nice touches that give the area the look of a real park.

6. Waterfalls National Park

image source by @dizzys_designs / gobstoppxr

In this park the emphasis is not on the objects, but on the characteristics of the waterfall that you have to model from the ground.

These waterfalls are small and, frankly, oddly shaped. But nature is not always in perfect order.

Once you are done with the design of the waterfalls, we can move on to the design of the park area.

For starters, you want to make stone paths.

You can add a camping sign, a statue of courage and garden lights.

Don’t forget to place some cedars. May you have the shade to enjoy this natural beauty!

5. Mini-football field

Image Source by @postposts

I find it fascinating that it’s not a big football field, but an unpaved field in an alley.

After you have created dirt roads, you will also need custom drawings to determine lot boundaries.

Then you buy a soccer goal, bench, gym, beverage dispenser and snack machine from Nook Miles to place on your field.

I think the most important factor in bringing this muddy field to life is putting weeds in the mud.

Oh, yeah, and you’ll want to buy a football. This is pretty important if you want to play football (or soccer if you’re not American).

4. Amusement park

image source by @LinniPlaysAC

One of the most exciting types of parks is the theme park.

I don’t expect you to ride a roller coaster on your island (but I would be very impressed if you did), but there are other attractions available.

For example, you can already buy a cup of tea at Nook Miles.

So why not incorporate it into the design of a custom park?

I like to use specially designed rails and sprung rides to create a sort of carousel.

The stall and cotton candy machine are also amusement park concessions.

Finally, you can now customize some of the modes to make them completely your own.

And you can even think about combining this with a theme. Did I hear there was a Renaissance Faire in the park?

3. Dog park

image source from Peaceloveandgranola.

I’ve seen a lot of dog park designs in New Horizons, but I think simplicity is the way to go.

To do it yourself, fence off a small area of lawn with a rustic fence. And if you prefer to do some soil like the one in the picture, go ahead.

Then build a garden bench and plant some shade trees.

What you really want here are stuffed puppies, kennels, toy boxes and pet food bowls.

Everything about dogs has to go to the dog park, right?

All of these items are available at Nook Shopping, so save the bells and whistles for puppy fun.

2. Parking area behind building

image source @n00b_gaymer

If you live in the city, you probably have a park-like backyard.

It’s not the most visually appealing scene, but the idea of a creative park becomes clear.

I love that this player uses custom grass and flower paths in the field. This gives the place an overgrown appearance.

Don’t forget to plant some trees of all kinds in your area. I really like that some of the trees are in different stages of growth, because it shows that the plants are growing in the park.

The final finish is to add many simple panels to the background, set to look like the buildings in your town.

1. Jurassic Park

image source by daneccleston86

No kidding, my island music is the theme from Jurassic Park.

So of course this idea had to be my first choice.

I have seen many attempts to create some sort of prehistoric park. But only this player had the guts to make a Jurassic Park logo and proudly display it at his entrance.

So if you can mimic that, you really should.

Next, you’ll want to build a stone arch (you’ll need 90 stones, joints) and a stone fence to create the entrance and boundaries of the park.

What interests you most here are dinosaurs. So choose your favorite dinosaurs like Quetzalcoatl, Brachiosaur or Ankylosaur. Do what you want.

Afterwards they proudly show their fossils in the park.

If you’ve seen Jurassic Park, you know that this design may not be the smartest idea. but as far as custom parks go, this one is by far the most awesome!

frequently asked questions

What is the rarest animal on Crossing New Horizons?

Animal Crosses – new horizons are rare….

How do you decorate the outside of your house in Animal Crossing?

Article Animal Crossing…

Can you build a snack bar with animals in Crossing New Horizons?

… Snake’s Guide to Crossed Animals …

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Our sim kids need a place to relax.

And while parents may prefer to sit on the couch or at the dinner table, kids need their own playground.

Whether it’s climbing on the climbing cage, playing tag or sliding down the slide, every child can let their imagination run wild on the playground.

So if you want to build a great playground in your TS4 game, a little custom content might help.

Let’s take a look at the top CC playgrounds for The Sims 4 and see how you can turn everything into a kid-friendly play area.

10. Children’s sandbox

Look at this CC

We’ll start with a good old-fashioned sandbox.

This item is perfect for artistically inclined children and allows you to have a piece of beach on your local playground (or in your backyard!).

And this SS is exactly what it sounds like: a square box filled with sand where your little Sim can build his most beautiful sand castles.

This is an excellent addition with 2 samples, one of which already contains sand.

9. Double swing classic

Look at this CC

Designer RAVASHEEN brings us the following with a classic touch.

This CC has traditional leather swing seats that start to hurt our buttocks with prolonged rocking.

The kids don’t seem to care much.

This gives you 8 great variations, and the swing comes in pairs – so you’ll never swing alone.

8. Alex Sledge

Look at this CC

We go to the next point with …..

Well, slide.

This SS from Soloria is pretty rusty and could be good for a ballpark that has been around for a long time. Or just an old restaurant in the backyard.

Installing it in Strangerville could be a good option, as it is a great slide for a playground, but belongs in a park or courtyard.

No matter where you put it, your kids are sure to love it.

7. Children’s slide

Look at this CC

Is your Sim too young to ride a slide or swing?

Don’t worry, because this little baby slide from Captain Elsa should do the trick.

It is made of tree trunks and is very beautiful. This baby slide is therefore perfect for all children to have fun and be safe at the same time.

A solid choice for any playground or garden. It’s all right, it’s all right.

6. Happy Childhood Oscillating saw

Look at this CC

Here’s another childhood favorite: the bouncer.

Older children will still have a lot of fun on this play equipment.

Well, this saw comes in 3 colored models, including a cherry red finish.

This is an important feature for parents who come to the playground with multiple children, but also a great place to make new friends.

5. Children’s house with slide

Look at this CC

From the same KK set as above, we have a baby house with a slide.

Children can run up and down on this climbing frame. In fact, it is the glue that holds all the playgrounds together against any unwanted action.

Play tag, bait, or even just slide after you add this to your park.

The CC is available in the same color options as the saw.

4. Mood swings

Look at this CC

This is a swing especially for kids who just want to have fun.

With this CC, you get a rope swing with a large wooden seat to sit on – these swings are usually attached to trees.

And if you can do it with a TS4 console, I bet you can do it here too!

And I’d say this CC is the kind of thing you can find in an upscale neighborhood that all the other kids envy.

3. Happy Kids Jungle Gym Appendix

Look at this CC

If you’ve never had to wade (or climb) through strange bars to get to the playground, you’ve never been a kid.

Okay, maybe that’s a little harsh.

But this attachment to the climbing frame is exactly what I’m talking about.

It’s almost like a monkey bar on the side. They use the rings to climb to another part of the climbing frame and continue the fun.

Another standard for any modern playground.

2. Playground – Complete set

Look at this CC

Here is our first complete series in this list. And it has many of the features we talked about earlier, including swings, a climbing frame and slides.

But now you have them all in one big package.

This ensemble is extremely cohesive and displays a cheerful combination of green and brown colors.

There is also a Nemo fish swing, real monkey bars and a dinosaur-shaped climbing wall. These are just a few additions that really tie this CC playground together.

1. Happy Kids playset

Look at this CC

Now, I have to say that this CC playground goes up a notch.

The bright colors and huge slides make it look like a mini Six Flags.

And you little monkeys probably feel the same way!

A small train station, three separate gyms and giant slides make this a fun outing for kids.

The set also includes a small table area where parents can sit and watch their children play.

If you want a good all-in-one package, you can’t go wrong with this CC set.

frequently asked questions

What do you put under the climbing frame?

Blog Best Material…

How much does it cost to build a climbing frame?

‘ Costs ‘ Built playground

Is the 4×4 strong enough for the swing?

Questions, a-frame-swin…

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  • Type of assignment: Strike (Joint Contest)
  • Location: Ness
  • Travel time: 15 to 20 minutes
  • Size of the fire brigade: 1-3 players
  • Recommended performance : 1050

Zavala has informed you that the knowledge of the Vex information camp in Nessus has been acquired.

You and your team of shooters are tasked with infiltrating the Vex Vault and uncovering the secrets hidden within.

An enemy named Kargen the Technocrat is trying to steal information, and you must make sure that doesn’t happen.

Go to destination

Penetration Module Location

You start at the big rock and have to make your way to the waypoint to find the Intuition Terminus.

Don’t worry if you fall off the edge, because it’s intentional and the entrance is at the bottom anyway.

As you make your way through the cave, you will have to continue fighting against some cabal forces that you will have to overcome on your way to the crossing.

Kargen will be waiting for you at the crossing and sealing the area if he tries to escape into the cave.

Finding the insight clip (part 2)

Kargen will create a barrier that you can deactivate by standing in the circle where his power source is generated.

Enemies will come through the barrier and attack you when you open it, and you’ll have to stay there and defeat them to continue.

At that point, Zavala will tell you that your new priority will be the elimination of Kargen as the new goal of the operation.

Pursuit of Kargen

Proceed to the crossing after removing the barrier, but be careful because there will be numerous Vex forces coming at you.

If you chase Kargen, you’ll encounter a large part of the cave where he traps you, so you’ll need to get arc charges to open a large door.

Your next task is to defeat the multiplying Centurions and collect arc charges and place them in their slots to open the locked doors.

The pursuit of Kargen (part 2)

Kargen already has access to information, and you and your assault team need to stop him before he escapes.

Go to the boss fight area. Kargen the Technocrat appears and the battle begins.

Cargen Stop

Kargen will float in the air and become invulnerable for a while, and enemies will appear to attack you.

At the end, there will be a ring that Kargen will come out of, and at least one player will have to stand in it to take down the barrier.

It takes a while for the barrier to come down, but this process resumes when you are knocked down or step out of the ring.

Once the barrier is removed, Kargen is vulnerable, and you and your fireteam must deal enough damage to begin the next phase.

Kargen will once again defend with a barrier, but this time there are three rings that must be eliminated.

After deactivating the three rings, the barrier will drop and you can now finish Kargen and complete the mission.

Read other extracts from the strike below

Tips

  • Be careful when waiting for the centurion during the phase of opening the door, because he will kill you immediately when you land.
  • With an arc charge, you can’t use your weapon, but you can still attack with an arc charge during a fight.
  • Some parts of the cave are closed off, making it easy to take down enemies in groups, especially with umbrella weapons.
  • By destroying barriers during a boss fight, a player can concentrate on destroying a barrier while the others defend it.
  • Three barriers at the end of a boss fight can be eliminated simultaneously if there is a player in each circle.

Summary

Once Kargen is defeated, the area is secured and Zabala asks Ghost what was in the stolen information.

Kargen seems to be after the Vex facility and has been conducting these operations with his team.

The data you have from Karden is information about an artifact called OXA. Ghost doesn’t know about it yet, but he’s discovered that Ozoth last had access to it centuries ago.

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First thought: Why didn’t I do this before? Both games are full of charisma and passion, and feel so good in battle. It was in my category!

So, God of War 1:

Honestly this game is pretty outdated, and I’m not talking about the graphics, actually the graphics were pretty decent for the PS2 era. but the game design was pretty rough.

Which I didn’t like:

  • Battles take a little too long for no reason, the game occasionally sends you a specific wave of enemies you just defeated, it’s irritating at times.
  • The puzzles are too intrusive, there are a few interesting ones, but most of them are pretty straightforward, and require pushing crates from point A to point B. Also pushing the crates conveyor belt was quite frustrating at first, and then I found out that the conveyor belt stops after a while? Is this design intentional? Is this something they added afterwards because it was too heavy? If it is: A nice change of heart for me, haha.
  • Very few end bosses, I can only think of 3 end bosses from GoW 1, maybe he had more but that’s saying something.
  • The magic didn’t really happen. A big powerful AoE (which you’ll use 90% of the game), Zeus’ lightning to attack archers from a distance, a medusa head that I’ve never used, and Hades who is pretty powerful and you just drop it and forget about it.
  • Hades was a little frustrated, especially when climbing the spinning rods….. It’s like you can get used to it. ….

What I liked:

  • The atmosphere is fantastic, so gritty and dirty. Pandora’s Temple is indeed a very thoughtful place, and the madness of the architect slowly building to the final rooms is an excellent touch.
  • The fighting system is, for a first game, super solid and fun, you have a lot of combo freedom, the variety of enemies is pretty good, and the game requires you to think a little against strong monsters.
  • The end bosses are few but good, Minautor is great, Hydra was a great introduction, and the fight against Ares was pretty cool.

There’s a lot to take from it, GoW 1 is a diamond in the rough, and the best argument for why it’s good to make sequels is to keep making them.

God of War 2.

This game is a blast from the start. Almost every problem I had with the game has been solved in this game. Even the xp takes forever to run out in the first game, which is an extreme slight.

Which I didn’t like:

  • ? ? ? Honestly, I’m not sure, maybe the handgun wasn’t as useful as I’d hoped, but that’s kind of my fault, because I quickly ignored the hammer when I realized I couldn’t dodge with it.
  • Skeleton elevator. This time it’s too close to the last door…..

What I liked:

  • The variety of environments is great, the atmosphere of God of War 1 is present, but it was a great idea to send the visuals to more colorful but still dark places. The giant frozen cave, the bronze horses, Atlas, even the swamps. Everything is beautiful and the surroundings are always refreshing. It feels like no set piece stays on screen too long, making many of them highly memorable for good reason.
  • Magic is much better, and it’s more of a synergy with the fight than a detriment to it. Atlas Maaaabe’s Fury is too off-combat, but you get it so late that I accept that it’s part of the power fantasy for now.
  • Like this. Very much so. Bumps. And I loved them all! The focus on the bosses was the best idea, all those confrontations with familiar characters are so awesome! Theseus, Perseus, Colossus of the Stick, Sisters of Destiny, BARABARIAN, DU GOV 1 ? ??? I loved this memory! And Zeus, too!
    This is really one of the best parts of the game.
  • The puzzles are much harder, but also much more interesting, and you get very few clues, which is ideal for finding a solution on your own. I think I only had to look up once in the entire game (put my body in the water stream to get it to the other side): I would never have thought of it!). There is concrete evidence that Clotho is a big boss of Enigma.
  • The difficulty seems to come from the former, they seem more confident to challenge the player….. And I really enjoyed it, I died a lot more often than the difficult stuff in GoW2. But it doesn’t frustrate me as much as GoW1, the complexity is more common than annoying…… Except for the skeleton lift.

This game really feels like a true sequel, it fixes most of the problems I had with the first, adds new touches (boss!) and really shows how a well thought out sequel can turn a good idea into a timeless classic!

I don’t think I’m ready for God of War 3 yet!

Source: Original link

  • The veteran of the God of War series just released God of War 4.

I know it’s still 6 months away, but I just finished the God of War 4 story. Many of you are way ahead of me, but work and life get in the way. I was in school when God of War came out on PS2. It was the most original, the most innovative, the most exciting, the most intelligent …..

  • A crazy conspiracy idea.

Spoilers coming soon. The idea came to me a little earlier, and I know it’s impossible, because Santa Monica has always been pretty clear about who to kill. What if Brock and Sindri were plotting to kill the gods of Esier, posing as the masters behind the…

  • The idea of the God of War movie

Okay, after playing all the God of War games and reading all the comic books that have come out, I know a fair amount of Kratos temptations. I’ve always wondered what a Go movie would look like, but more importantly, when it would come. After playing the last Gow, and with him….

I just finished playing God of War 1 and 2 for the first time, here are my thoughts! For the God of War game.

Top 10 most anticipated video games of 2020

2020 will satisfy both classic and modern players. To be on the list, the game must be confirmed for 2020, or there must be a compelling reason for it to be released that year. Upcoming games that are only announced and do not have a major release date are therefore not eligible.

Top 15 NEW GAMES FOR 2020 [FIRST HALF]

By 2020, there will be a ton of… in the world of video games. Here are fifteen games to look forward to in the first half of 2020.

 

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If you’ve decided that your Sim wants to be immersed in the adventure and exploration of space, you may have chosen a career as an astronaut.

This career is mainly focused on space exploration, and your character will move up from trainee to cosmonaut.

Physical and mental training is required, and you will find that this is one of the best paid and most enjoyable professions.

Prepare for faraway adventures and new discoveries with a career as an astronaut and the opportunities that come with it that you can put off until later.

Proposed astronaut inspirations

Housing manufacturer

To become an astronaut, Sim must be physically fit and have a high level of education. The bodybuilder’s wish is a great option for your sim to get in shape.

Bodybuilders get a bonus for reaching their goals, which means they live longer.

The botanical brain

Another important skill for an astronaut is logic, and your character must be intelligent to succeed in his career as an astronaut.

The Nerd Brain Quest rewards your Sims with the cell phone bonus, which allows them to fix and improve things instantly.

Important astronaut characteristics

Active

The active feature allows simulators to be more energetic, which will be important as they are generally more physical and need to work hard to increase their fitness levels.

Sims with the active trait like to move more, which allows them to move more and prevent laziness.

Technology

The genius trait goes hand in hand with your Sim’s logical abilities and fits well with the astronaut’s need for knowledge.

Sims with the Genius trait like to develop their logic and are often in a focused mood, which makes them better able to concentrate and enjoy activities where they can use their logic ability.

Requirements for qualification of astronauts

From apprentice to technician, you need to improve your logic skills and play chess every day to get promoted.

When you become a Team Center leader, you must pay attention to your physical fitness and daily exercise.

Later, as you move from Spaceman to one of the branches (Space Ranger or Interstellar Smuggler), you will need to learn and improve the Rocket Science skill.

For the rocket science upgrade guide, check out our Sims 4 rocket science skill guide.

Astronaut diploma

Sims who want to go to college can get a degree in physics (Space Ranger) or villainy (Interstellar Smuggler), which may help them later on in their space adventures.

Astronaut Career levels

Trainee (grade 1)

Sim’s first steps in his astronaut career begin with an internship. Of course, that doesn’t get them into the room, but it does get them into the file room to make expense claims.

  • Salary: $26 per hour ($234 per day)
  • Working Hours : Monday-Friday (8h to 17h)
  • A daily challenge: chess
  • Terms of Promotion: No
  • Promotion Price : Enthusiasm for cosmic interaction

Module cleaner (class 2)

You have completed a training course and have moved on to the cleaning module. This makes you virtually responsible for keeping the shuttles clean. Your sim will eventually clean the shuttles when they return. Let’s hope this isn’t some kind of cosmic infection.

  • Salary: $34 per hour ($306 per day).
  • Working Hours : Monday-Friday (12-9pm)
  • A daily challenge: chess
  • Conditions for promotion: Logic 2
  • Scholarship price: $581 and a lamp for the Astro Solar System

Technician (grade 3)

The technician’s role is important when exploring space, and during this time your Sim is responsible for making sure things don’t go wrong. The role of technician is a great step to understanding how things work and enabling them to protect their fellow man.

  • Salary: $54 per hour ($432 per day).
  • Working Hours : Tuesday to Friday (13h – 21h)
  • A daily challenge: chess
  • Terms of Promotion: Logic 3 and Fitness 2
  • Promotional price: $756, astro model rocket and constellation interaction show

Commander (grade 4)

As head of the command center, your sim has been reassigned to a more challenging and important role in the space program. Motion analysis and racing simulations are the order of the day and make it feel like a video game.

  • Salary: $71/hour ($568/day)
  • Working Hours : Monday. Wednesday, Friday (2-10 pm)
  • A daily challenge: Practice
  • Terms of Promotion: Logic 4 and Fitness 3
  • Promotional price: $869, original Starfinder drawings and satellite tracking on the telescope.

Low-Earth Orbit Specialist (grade 5)

Their simulation is close to reality, but first they need to focus on the essentials in low-Earth orbit, such as satellites, space stations, etc. When it comes to high-altitude events, your Sim is probably the one who recognizes these things and allows others to prepare for them all.

  • Salary: $96/hour ($864/day)
  • Working Hours : Monday, Wednesday, Friday (8h to 17h)
  • A daily challenge: Practice
  • Terms of Promotion: Logic 5 and Fitness 4
  • Incentive: $1130 and the Galaxy portable light show

Space Cadet (rank 6)

As a space cadet, your sim is almost there and soon they will be astronauts, but first they must learn more than the basics. Your Sim is currently training for his role as an astronaut, performing simulations and small tasks until he is ready.

  • Salary: $104 per hour ($1040 per day)
  • Working Hours : Monday, Wednesday, Friday (18.00 – 16.00)
  • A daily challenge: Practice
  • Terms of Promotion: Fitness 6
  • Reward: $1299 and a mission control item.

Astronaut (grade 7)

You’re finally an astronaut, and all the hard training and countless days on simulators have finally paid off. It’s time for you to explore space and discover what lies beyond the reach of your planet.

  • Salary: $119/hour ($1190/day)
  • Working Hours : Monday, Wednesday, Friday (8.00 – 6.00)
  • A daily challenge: Practice
  • Conditions for promotion: Logic 6 and Fitness 7
  • Incentives: $1689, Aeronaut Salute President and new SAC coins.

astronaut sections

Moon Mercenary (8th rank)

Now that you’ve found yourself on the dark side of space exploration, you’ve become a moon mercenary, a hitman who makes his money as it suits him. It may be a step to make money, but the pay is good and you don’t need public scrutiny.

  • Salary: $201/hour ($1608/day)
  • Working Hours : Saturday – Monday, Wednesday (16h-12h)
  • A daily challenge: Performing a space flight
  • Conditions for promotion: Rocket Science 2 & Fitness 8
  • Promotion price: $1790, monolithic drink recipe and alien juice

Foreign merchant (9th)

Your Sim has become a trader and collector of exotic items ranging from important ship parts to alien poachers. You make money by trading other people’s goods that others can’t get, and you’re pretty good at it.

  • Salary: $ 299 per hour ($ 2093 per day)
  • Working Hours : Saturday-Monday, Thursday (16-11h)
  • A daily challenge: Performing a space flight
  • Terms of Promotion: Rocket Science 4 and Fitness 10
  • Promotional price: $3865 and a Zero-G training bag.

Interstellar Smuggler (Grade 10)

Your Sim has become the best of the best and is unstoppable no matter how difficult or dangerous the task. As an interstellar smuggler, your Sim is able to get anything he’s told, even if it puts him in danger, as long as it pays well.

  • Salary: $413 per hour ($3,717 per day)
  • Working Hours : Saturday-Monday, Thursday (14-11h)
  • A daily challenge: Launch the space mission and get to work
  • Promotional price: $5025 and retrofits

Space Ranger

Planetary patrol (8th rank)

As the natural guardian of the planet and areas of space, your Sim helps maintain peace and security around the planet. You may be stuck with some patrolling duties, but the pay is good and your sim gets a nice view from time to time.

  • Salary: $179/hour ($1432/day)
  • Working Hours : Monday-Thursday (10am to 6pm)
  • A daily challenge: Performing a space flight
  • Conditions for promotion: Rocket Science 2 & Fitness 8
  • Reward: $1,790, a kit for your own rocket and a recipe for a space energy drink.

The Sheriff of the Stars (9th)

There is nothing like your own jurisdiction, for you are now the sheriff of the stars and the guardian of the world. Whatever the intergalactic threat, Sim is ready to maintain order.

  • Salary: $297 per hour ($2,079 per day).
  • Working Hours : Monday-Thursday (10am to 5pm)
  • A daily challenge: Performing a space flight
  • Terms of Promotion: Rocket Science 4 and Fitness 10
  • Promotion Price : $3149 & Astro Rabbit Beyond Infinity

Space Ranger (rank 10)

As the perfect space ranger, your Sim is now a Space Ranger, a role model for anyone who defends justice in space. Your Sim holds the highest rank when it comes to protecting space from evil forces as a Space Ranger.

  • Salary: $422 per hour ($2,954 per day).
  • Working Hours : Monday-Thursday (10am to 5pm)
  • A daily challenge: Launch the space mission and get to work
  • Reward for the action: $4567, an Apollo rocket and new CAS coins.

How do you build a rocket?

To complete the Sims 4 astronaut mission you’ll first need to build your own rocket, which you can do by buying the Steampunk Flyamagig.

You can easily search for the different spaceships available by typing rocket into the search field when in buy mode.

Once you’ve bought a rocket, you can start building it, which costs $1,000 and keeps increasing your rocket skills.

As you increase your rocket science skills, you can upgrade your rocket for more successful missions.

The right astronaut house should have enough space to accommodate the rocket transportation structure you bought.

How can I fly in space?

Once your spaceship is ready, you can choose to let Sim explore space by interacting with the ship.

The adventure unfolds through pop-ups that appear with descriptions, and you must choose the stages of exploration for your character.

When the exploration is over, your Sim will return and bring back some items to collect, depending on how the mission went.

The answers on the Astronaut Lucky Cards are largely influenced by your choices and are based on certain traits and abilities of your Sim.

Verdict

Astronaut is one of the highest paid careers in The Sims 4, and it expands considerably in terms of what you can earn with such a career.

A career as a space fighter is amazing in itself, but as you progress, you can choose to become an interstellar smuggler or a space guard.

Ultimately, each career puts you in a position to build your rocket and explore space from time to time.

This is a great way to get collectibles to add to your collection of aliens and space rocks.

If you want to learn more about the alien and space collections, check out our Sims 4 alien collection guide and our Sims 4 space guide.

frequently asked questions

What degree do you need to become a Sims 4 astronaut?

The Sims 4 Astronaut Career Guide

What are the best features of an astronaut in The Sims 4?

The-Sims-4-Walkth…

What are the skills required for Sims 4 Honors?

List of Sims 4 notes

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Riders Technomaster Legendary Armor – Legendary Armor Sets, Bonuses, Mods

This Technomancer Legendary Armor Guide introduces you to all of the Technomancer’s Legendary Armor sets, along with their bonuses and the level 3 mods you get with each Legendary Armor set.

Each class in the game has four sets of legendary armor, each with the legendary armor pieces that make up the set. Legendary armor sets give powerful bonuses to your character class when you equip three or more legendary pieces.

Legendary armor can be obtained by defeating elite bosses in the game’s side missions or on expeditions you participate in after completing the game. You can also significantly increase your chances if you play at the highest world level, where you have over a 400% chance of getting legendary armor if you defeat enemies or complete missions.

Legendary Armor Guide for Exit Technicians

Below we have all the legendary armor sets with their bonuses, armor and mods that come with each piece of legendary armor.

Borealis Monarch

Increases weapon damage by 80% for frozen enemies. Additionally, the critical damage to all party members is increased by 10% for eight seconds after Cold Snap is activated.

Legendary armor The best models
The crown of the monarch of Borealis
  • Gemini – Cryo Tower (Level 3)
  • Sore chills – cold wave (level 1)
The dress of the Borealis monarch
  • Ice Storm – Cold Storm (Level 3)
  • Freezing (level 1)
The gloves of the Borealis Monarch
  • Captain Hunter (Level 3)
  • Surprise – Cryo Tower (Level 1)
The Monarch of the Borealis Talisman
  • Kryodown – Cryo Tower (Level 3)
  • Freeze gear (level 2)
The boots of the Borealis Monarch
  • The sharp eye (level 3)
  • Cold cleaning – cold wave (phase 1)

Ghoulish Inventor

When the destruction tool is active, a confirmed hit with the pain thrower will replenish 20% of the RPG and minigun ammo.

Legendary armor The best models
The mask of the sinister inventor
  • Rocket Man – Destruction Tool (Level 3)
  • Improved weapon – Destruction Tool (level 1)
The dark cloak of the inventor
  • Cannonade – Dispatcher (Level 3)
  • Reinforcement – an instrument of destruction (Level 1)
The gloomy gloves of the inventor
  • Not impressed (level 3)
  • Advanced Rockets – Painkiller (level 1)
Grim Reinventor’s leg armor
  • Special delivery – Destruction tool (Level 3)
  • Portable arsenal – Destruction tool (level 1)
The gloomy boots of the inventor
  • Wider range – analgesics (level 3)
  • Rain of Pain – Pain Relief Device (Level 1)

Pest seeder

After inflicting the poisonous state on an enemy, you gain a 5% damage reduction for five seconds. This can be up to five times.

Legendary armor The best models
Plague skull of a planter
  • Whiplash (level 3)
  • Euthanasia (step 2)
The plague coat of a planter
  • To the bone – blocked rounds (level 3).
  • No pain, no gain – blocked rounds (level 1).
The hands of the sower of plague
  • Power assimilation (Level 3)
  • Trick up your sleeve – Destroyed rounds (Level 1)
Plague Sower Pants
  • Med Burst – Corrupted Tower (Level 3)
  • Replacement mage – Bullet ammunition (Level 1)
The boots of the bully
  • Enriched Anthrax – Screaming Turret (level 3)
  • Best details – Fading Tower (Level 1)

Heavy rain

The scraper generates more cluster bombs after detonation.

Legendary armor The best models
Safety goggles for protection against torrential rain
  • Inspiration – Fixation wave (level 3)
  • More traps – Scrapheap (level 1)
Torrents armor
  • Trap Cluster – Scramble (Level 3)
  • Clear the wind – set the wave (Level 1)
Gloves for heavy rain
  • Echoes of an anomaly (Level 3)
  • Fine tuning – scrap yard (level 1)
The sole of the pouring rain
  • Head of Department (level 3)
  • More damage – Shrapnel (level 1)
Shoes against heavy rain
  • Quartermaster – Slot Golf (Level 3)
  • Accessories – Splinters (level 1)

Click on the links below for more information:

This is the end of our legendary guide to armored vehicles for drivers. Post your comments below.

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